N64 Review: Yoshi's Story
Review by: TW (tw@sm128c.com)

Game Info

 System: N64
 ESRB: Everyone
 Genre: Fighting
 # of Players: 1
 Size: 128 Megabits
 Developer: HAL Laboratories
 Publisher: Nintendo

 Controller Pak: No
 Rumble Pak: Yes
 Transfer Pak: No

 Release Date:
 US: Mar 10, 1998
 EU: Jan 20, 1998
 JP: Dec 21, 1997




Final Score:

A while back, there was a lack of Mario games on the Nintendo 64. Super Mario 64 and Mario Kart 64. Then along came the nes that another Mario game was on the way, but Mario wasn't in it. Eh? Well, the game was Yoshi's Story, which featured all the Yoshis from Super Mario World 2: Yoshi's Island. The game itself is in 2-and-a-half-D, which is a bit dissapointing, but with Yoshi, in 3D, moving along a very colorful world. It worked very well.

Yoshi's Story is aimed at younger players, with simple levels and gameplay. All you have to do to complete a world is collect 30 fruits. For the more die-hard players, you can collect 30 melons instead, which is very hard, because if you collect another fruit, you lose your chance. The aim of the game is to get Yoshi's Island back to normal form Baby Bowser, and save the Super Happy Tree.

All the Yoshis are in Yoshi's Story, which are - Red Yoshi, Yellow Yoshi, Blue Yoshi, Light Blue Yoshi, and or old friend Green Yoshi. There are also two hidden Yoshis, Black and White.

The Graphics are wonderful, and especially the backgrounds. The immense splashes of colour make the game really cool and good to look at. The Sounds are excellent, as well, with the levels music and the cute Yoshi singing. The Yoshis also talk during the game levels.

There isn't much replay value in the cart, and once you've completed it, there's nothing to do. Longevity and Ingenuity lack during the hole game. You can find the Black and White Yoshis, though. But in all, Yoshi's Story is a fun, friendly game.

-- TW (tw@sm128c.com)

Bottom Line: Not bad, and a bit more effort from Nintendo could have made this game really cool. Good for younger kids, but adults too.